'Why is my interactive plotly scatter plot running so slowly?
I've created a plotly scatterplot; however, the interactive plot is currently working at ~1 FPS. I was wondering if anyone knew of a way to speed this up?
plot_total <-
demo %>%
as.data.frame() %>%
ggplot(aes(log2(baseMean), log2FoldChange, color=padj < 0.01,
text = paste(" log2(baseMean):", formatC(log2(baseMean), format = "e", digits = 2), "\n",
"log2FoldChange:", formatC(log2FoldChange, format = "e", digits = 2), "\n",
"Gene Name:", Gene, "\n",
"ENSG:", ENSG))) +
geom_point(demo = . %>% filter(!padj<0.01), cex = 0.1, position=position_jitter(w=0.01,h=0.1), size=1) +
geom_point(demo = . %>% filter(is.na(padj)), cex = 0.1, position=position_jitter(w=0.01,h=0.1), size=1) +
geom_point(demo = . %>% filter(padj<0.01), cex = 1) +
scale_color_manual(values=c("FALSE" = "#30B7BC", "TRUE" = "#DE653A", "NA" = "#B3B3B3")) +
labs(title = "Treated vs. Control", x = "log2Expression") +
theme_bw() +
NULL
ggplotly(plot_total, tooltip = "text", type = 'scattergl')
I have tried changing the type = 'scattergl' and type = 'scatter' to increase performance, but this doesn't seem to change anything.
Is there a way to reduce the amount of points on the plot? I.e. only show points for padj<0.01.

Solution 1:[1]
Solution was to add %>% toWebGL() and take advantage of hardware acceleration.
ggplotly(plot_total, tooltip = "text", type = 'scattergl') %>% toWebGL()
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | cixiwoc873 |
