'What is the most accurate way to cap frame rate in C++?
I need the frame rate of my code loop to be exactly 20 milliseconds to the micro second. The way I was doing this before works somewhat, but it’s not working in a different class function. I don’t have my code to paste now sadly. However, I would like to know what the most accurate to the microsecond way to make the time be 20 milliseconds every time.
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