'WebClient does not support concurrent I/O operations

How can I get this error from with in the DownloadStringCompleted Event? Doesn't that mean, it's finished? Is there another event I can fire this from?

I get this error extremely rarely, but once in a while it will happen on my WP7 phone. I have a web client that I fire over and over, and I fire it again from the completed event. Is this happening because there is still some stale connection open? Is there a way to prevent this 100%?

I have checked to see if there is a chance for the thread to walk over itself, but it is only fired from within the completed event.

How can I be sure, when the complete event is fired, the client is no longer isBusy? One suggestion was to add a while with a thread sleep while the client is busy.

Some pseudo code.

var client = new WebClient("URL 1");
client.CompletedEvent += CompletedEvent;
client.downloadasync();

void CompletedEvent(){
Dosomestuff;
client.downloadasync(); //This is where we break.
}


Solution 1:[1]

The only answer is to create a new webclient within the scope of the Completed Event. You can't set it to new since webclient is readonly. Creating a new client is the only solution. This allows the old client to complete in the background. This does have slight memory implications since you are creating a new instance instead of reusing an old. But the garbage collector should keep it clean if your scope is setup right.

Solution 2:[2]

Instead of using WebClient use HttpClient to do parallel HTTP calls. Below code shows how to download files.

        HttpClient httpClient = new HttpClient();
        var documentList=_documentManager.GetAllDocuments();
        documentList.AsParallel().ForAll(doc =>
        {

            var responseResult= httpClient.GetAsync(doc.FileURLPath);
            using (var memStream = responseResult.Result.Content.ReadAsStreamAsync().Result)
            {
                using (var fileStream =File.Create($"{filePath}\\{doc.FileName}"))
                {
                    memStream.CopyTo(fileStream);
                }

            }
        });

Solution 3:[3]

The solution, I found is to use multiple WebClient objects, so to modify your pseudocode example; try

var client = new WebClient("URL 1");
client.CompletedEvent += CompletedEvent;
client.downloadasync();

void CompletedEvent(){
Dosomestuff;
var client2 = new WebClient();
client2.downloadasync(); 
}

Solution 4:[4]

Create a new Web Client for each new request. Don't reuse an existing Web Client instance.

This allows the first request to complete before starting the new one. This is a standard way of creating new requests.

Sources

This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.

Source: Stack Overflow

Solution Source
Solution 1 firebellys
Solution 2 Ahamed Ishak
Solution 3 Fiach Reid
Solution 4 nixish