'Using Cygwin to generate and link DLL to another project
C++ newbie here, I have this game engine I am making and I would like to export it into .dll and use it in a sandbox project. It depends on GLFW, spdlog and Vulkan. I am using g++ on Windows with Cygwin.
Here is a simple version of my project:
Sandbox
|----Sandbox.cpp
Engine
|----Engine.h
|----vendor
|----glfw
|----spdlog
So Sandbox.cpp includes <Engine.h>, Engine.h includes <GLFW/glfw3.h>
Here are my commands:
First compile from Engine:
g++ -std=gnu++11 -I someIncludeDir -c someCPP.cpp -o objectFiles.oThen build dll:
g++ -shared -o objectfiles.o -L./path/to/GLFW/DLL -L"C:\Windows\System32" -lglfw3 -lopengl32 -lgdi32 -lvulkan-1 cygxxx.dll -Wl,--out-implib,libxxx.dll.aThis will give me a
cygxxx.dllandlibxxx.dll.a.I moved these 2 files into Sandbox project.
Compile the Sandbox project:
g++ -std=gnu++11 -I../Engine/Engine.h someCPP.cpp -c objectfiles.o
And this is where I got the error saying <GLFW/glfw3.h> not found.
My confusion is, I don't want to include GLFW or Vulkan in my Sandbox project, nor do I want to include them in my compiler flag. Is this even possible?
Please help a C++ noob.
Sources
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Source: Stack Overflow
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