'Unable to load standard library for target 'arm64-apple-ios10.0'
I already build and run my flutter app for Andriod. But when I trying to build it for Mac first time its showing the following error.
I'm new to mac env. Do I have to make some changes in Xcode?
My Xcode version :Version 13.2.1.
But If I make a new flutter project in my MAC using VS CODE its runing well and good. I have to run my exting flutter app for ios. Help me to achive this for iOS.
Launching lib/main.dart on iPhone 13 in debug mode...
lib/main.dart:1
Xcode build done. 9.0s
Failed to build iOS app
Error output from Xcode build:
↳
** BUILD FAILED **
Xcode's output:
↳
Command CompileSwiftSources failed with a nonzero exit code
<unknown>:0: error: unable to load standard library for target 'arm64-apple-ios10.0'
/Users/sambitdas/Development/flutter/.pub-cache/hosted/pub.dartlang.org/razorpay_flutter-1.2.7/ios/Classes/RazorpayDelegate.swift:2:8: error: module compiled with Swift 5.5.1 cannot be imported by the Swift 5.5.2 compiler: /Users/sambitdas/sleepKart/sleepkart/ios/Pods/razorpay-pod/Pod/Razorpay.framework/Modules/Razorpay.swiftmodule/arm64.swiftmodule
import Razorpay
^
<unknown>:0: error: unable to load standard library for target 'arm64-apple-ios10.0'
/Users/sambitdas/Development/flutter/.pub-cache/hosted/pub.dartlang.org/razorpay_flutter-1.2.7/ios/Classes/RazorpayDelegate.swift:2:8: error: module compiled with Swift 5.5.1 cannot be imported by the Swift 5.5.2 compiler: /Users/sambitdas/sleepKart/sleepkart/ios/Pods/razorpay-pod/Pod/Razorpay.framework/Modules/Razorpay.swiftmodule/arm64.swiftmodule
import Razorpay
^
note: Using new build system
note: Planning
note: Build preparation complete
note: Building targets in dependency order
Could not build the application for the simulator.
Error launching application on iPhone 13.
Exited (sigterm)
Sources
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Source: Stack Overflow
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