'THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera. error
Solution 1:[1]
As pointed out in the comments, your code at line 24 is:
renderer.render(camera, scene)
Where camera
is the first parameter, and scene
is the second parameter. That is the incorrect order. So the variable scene
is passed in place of camera
.
Since scene
is an instance of THREE.Scene
, you get the error:
camera is not an instance of THREE.Camera
The correct code would be:
renderer.render(scene, camera)
Where scene
is the first parameter, and camera
is the second parameter.
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
Solution | Source |
---|---|
Solution 1 | Anurag Srivastava |