'SDK location not found. Define location with sdk.dir in the local.properties file or with an ANDROID_HOME environment variable
I recently tried to import sample Android games I downloaded from Google's developer website. After importing them into Android Studio, I'm getting the following error:
Error: SDK location not found. Define location with
sdk.dirin the local.properties file or with anANDROID_HOMEenvironment variable.
What is this? I want to run the sample programs from Android Studio.
Solution 1:[1]
Please follow below steps it work's for me:
- Go to your react-native Project then go to android directory Create a file with following name:
local.properties
- Open the file and paste your Android SDK path like below:
For windows users:
sdk.dir=C:\\Users\\UserName\\AppData\\Local\\Android\\sdk
Replace UserName with your pc user name . Also make sure the folder is sdk or Sdk. In my case my computer user name is Zahid so the path look like:
sdk.dir=C:\\Users\\Zahid\\AppData\\Local\\Android\\sdk
For Mac users:
sdk.dir = /Users/USERNAME/Library/Android/sdk
Where USERNAME is your OSX username.
For Linux (Ubuntu) users:
sdk.dir = /home/USERNAME/Android/Sdk
Where USERNAME is your linux username(Linux paths are case-sensitive: make sure the case of S in Sdk matches)
In case if this doesn't work, add ANDROID_HOME variable in "Environment Variables" as C:\Users\USER\AppData\Local\Android\Sdk
Solution 2:[2]
The project might be missing a settings.gradle file. Make sure that file exists from the project you are importing. If not add the settings.gradle file with the following :
include ':app'
Save the file and put it at the top level folder in your project.
Solution 3:[3]
I know this answer is late, but I hope it helps others.
The answer is simple. You have to just copy your local.properties file to the folder where project is stored and it will work like charm. But remember, it must be placed in the root folder where the project is stored.
Solution 4:[4]
Please follow bellow points it work's for me:
- Go to your
Project -> Android - Create a file
local.properties - Open the file
Paste your Android SDK path depending on the operating system:
4.a Windows
sdk.dir = C:/Users/USERNAME/AppData/Local/Android/sdk4.b Linux or MacOS
sdk.dir = /home/USERNAME/Android/sdkReplace
USERNAMEwith your user name
Solution 5:[5]
Check out in your local.properties file
sdk.dir=C\:\\Users\\USERNAME\\AppData\\Local\\Android\\sdk
properly write this format, and also check / slas using for path
Solution 6:[6]
This problem is encountered when you try to import an Android Studio project from the ../app/build.gradle file.
Import the project by selecting the ../build.gradle file located in the root directory of your project.
Solution 7:[7]
Here is a work around for the problem when you click "Run App" (green arrow) and get the following in the Edit Configuration dialog:
Error: Please select Android SDK
In Android Studio, do:
- From the menu, choose
File > Settings. - In the settings dialog, go to
Appearance & Behavior > System Settings > Android SDK. - Look at the top for Android SDK Location, and click the
Editbutton - Hit Next, Next, Finish to accept the defaults
This seems to save away the SDK location - even though nothing has changed - into some internal location. I inspected the .idea and .gradle folders but didn't see what Studio did to change a config file - but now I can run the app.
And to summarize the previous fixes - these are normally OK for a repo without build problems:
local.properties file is copied into the root folder by Studio.
The path in the local.properties file has the correct path to the android SDK - in my case it is
sdk.dir=C:\\android\\sdk(note that this path has a different format - Studio should write this file for you based on the Text Entry field in the Android SDK Settings dialog)settings.gradle file is present in the repo - and references the application folder (typically :app)
Solution 8:[8]
I came across the same issue but a little bit different error message is
SDK location not found. Define location with an ANDROID_SDK_ROOT environment variable or by setting the sdk.dir path in your project's local properties file at "xxx"
MAC & ReactNative
Add local.properties
Find your Android SDK location
/Users/yourMacUserName/Library/Android/sdkCreate
local.propertiesunderrootProject/android/local.properties.Add sdk path into it
sdk.dir = /Users/yourMacUserName/Library/Android/sdk
This normally works, but if you are working in a team with other team members, then yourMacUserName is different.
OR
Set ANDROID_SDK_ROOT variable
- Edit your
~/.zshrcor~/.bashrcor ... Add SDK path:
export ANDROID_SDK_ROOT=$HOME/Library/Android/sdk- Open a new terminal tab or
source ~/.zshrc echo $ANDROID_SDK_ROOTto test the print correct SDK path.
Alternatively, you also can add your path
export PATH=${PATH}:$ANDROID_SDK_ROOT/tools:$ANDROID_SDK_ROOT/platform-tools
to use some useful commands.
Solution 9:[9]
Go to your React-native Project -> Android
Create a file local.properties
Open the file
paste your Android SDK path like below
in Windows sdk.dir = C:\\Users\\USERNAME\\AppData\\Local\\Android\\sdk in macOS sdk.dir = /Users/USERNAME/Library/Android/sdk in linux sdk.dir = /home/USERNAME/Android/SdkReplace USERNAME with your user name
Now, Run the
react-native run-androidin your terminal
or
Sometimes project might be missing a settings.gradle file.
Make sure that file exists from the project
you are importing.
If not add the settings.gradle file with the following :
include ':app'
Save the file and put it at the top level folder in your project.
Solution 10:[10]
If you have this problem when you pull a react-native project, you just need to open the android project with Android Studio. Everything you need will be automatically created.
- Open Android Studio
- File -> Open
- Choose the
androidfolder under your react-native project folder - Wait for AndroidStudio to complete setup
- You can now close Android Studio
OR
If you have installed the AndroidStudio command line launcher:
- Run this in your react-native root folder
studio android/
- Wait for AndroidStudio to complete setup
- You can now close Android Studio
Solution 11:[11]
In Linux:
If you have already downloaded the android SDK but its not being found.
The problem might be that the file local.properties needs to be inside the same directory as gradle stuff for gradle to find it when building and running adb.
For my react-native project using gradle I needed to put the local.properties file to Myprojectname/android/ folder.
As I had unzipped the SDK to Downloads so I just use that path in the file with a row like this:
sdk.dir=/home/USER/Downloads/android-sdk-linux
Solution 12:[12]
I resolved this issue by creating ANDROID_HOME environment variable as follows in windows.
ANDROID_HOME=C:\Users\<user_name>\AppData\Local\Android\sdk
Restart Android Studio it should build project!
Solution 13:[13]
If you are trying to run Google android sample code, try to import the entire repository instead of an individual sample.
Here is instructions.html, included with the Google Calendar API sample code.
- Import calendar-android-sample project
- Select "Import Project..." or File > Import Project...
- Select [someDirectory]/google-api-java-client-samples/build.gradle and click OK.
- Note: it will not work if you try to import [someDirectory]/google-api-java-client-samples/calendar-android-sample/build.gradle
- Select "Use local gradle distribution" with "Gradle home" of [someDirectory]/gradle-2.2.1 and click OK.
Solution 14:[14]
Just Remove .idea folder and import the project again. It's worked for me.
Solution 15:[15]
There is not a single reason for this error.
settings.gradlemay be missing or the content in it may be wrong.local.propertiesmay be missing or the sdk path may be wrongly written.
Solution 16:[16]
I had this error in flutter so i fixed it by going to android->app->build.gradle
and changing targetSdkVersion from 28 to 29 and compileSdkVersion to 29 from 28 and it worked for me
Solution 17:[17]
In my case I was using linux and putting double quote around the path inside local.properties like
sdk.dir = "/root/Android/Sdk/"
export ANDROID_SDK_ROOT = "/root/Android/Sdk/"
So it should be
sdk.dir = /root/Android/Sdk/
export ANDROID_SDK_ROOT = /root/Android/Sdk/
and .bash_profile
Solution 18:[18]
create a local.properties file in your root directory of your project with the following content
## This file is automatically generated by Android Studio.
# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
#
# This file must *NOT* be checked into Version Control Systems,
# as it contains information specific to your local configuration.
#
# Location of the SDK. This is only used by Gradle.
# For customization when using a Version Control System, please read the
# header note.
#Tue Oct 24 17:40:53 CEST 2017
sdk.dir=/Users/****/Library/Android/sdk
Solution 19:[19]
In my case, I had to close Project and open again. It worked fine. Like This
Close Project
And again Open Project Again
Solution 20:[20]
Follow followings steps :
Create a file under 'android' folder with name 'local.properties'
Add this line in file 'local.properties' as
sdk.dir=/Users/bijendrasingh/Library/Android/sdk
Add here your android sdk path.
Solution 21:[21]
put these two lines in your .bashrc file and run source ~/.bashrc
export ANDROID_HOME=/Users/$USER/Library/Android/sdk
export PATH=${PATH}:$ANDROID_HOME/tools:$ANDROID_HOME/platform-tools
For linux I did this.(For the first line)
export ANDROID_HOME=/home/$USER/Android/Sdk
Solution 22:[22]
This solution actually works for me.. go to this pc -> properties -> advanced system settings -> environment variables -> then in system variable create new variable with name ANDROID_SDK_ROOT and value C:\Users{USERNAME(Replace it with your username}\AppData\Local\Android\Sdk
and make sure that if real android mobile using usb debugging is enabled. (very important)
then close cmd and restart it should work.
Solution 23:[23]
There can be two different possibilities :
1). Either you SDK location is incorrect in local.properites file.
2). Or the file is missing, this can happen if you have cloned a project, so just create a local.properites file under Gradle Scripts foler, and then set up the sdk path.
Set up the correct sdk path like this :
sdk.dir=YOUR_PATH_TO_THE_SDK
For mac users the path should be:
/Users/USER_NAME/Library/Android/sdk
For windows users the path should be:
c:\Users\USER_NAME\AppData\Local\Android\Sdk
Solution 24:[24]
the best and the easiest way is to create new Android project move "app" folder from non working project to that newly made one and add the needed dependencies in the gradle of your new project and everything will work perfectly )
Solution 25:[25]
I got this error after freshly cloning a repository. I expected local.properties to be generated automatically, but it wasn't. I was able to generate it by re-importing the Gradle project.
File > Re-import Gradle Project
Solution 26:[26]
If all else fails, copy the local.properties file to the root of the project directory. Simply.
Solution 27:[27]
Anyone using Jenkins, might get it useful
You need to define a global variable name ANDROID_HOME with the value of the path to android sdk.
For mac, it is /Users/YOUR_USER_NAME/Library/Android/sdk
Solution 28:[28]
For Mac/Linux users
You need to add ANDROID_HOME to your path, add the following to your .bashrc || .zshrc || .profile file
# change $HOME to the path where you installed android Sdk
export ANDROID_HOME=$HOME/Android/Sdk
export PATH=$PATH:$ANDROID_HOME/tools
Then run
$ source ~/.bashrc || .zshrc || .profile
Solution 29:[29]
I had a situation where I already had the local.properties file set up but I was still getting this error. Turns out, if your project has a submodule, you have to copy the local.properties into the submodule folder as well.
Solution 30:[30]
Check, 1. In Module settings, whether, SDK location is proper. 2. If Yes, check for local.properties file (Not the one placed inside app module, but the one placed outside the app module, at parent level). If not present add it with below lines inside it.
sdk.dir=/path/to/sdk/../Android/Sdk
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow




