'R3F OrbitControls with fixed camera position
I'm using this for a 360 image and I need the camera to stay fixed at (0,0,0)
If I update the camera position the controls stop working.
I've seen this post https://codeworkshop.dev/blog/2020-04-03-adding-orbit-controls-to-react-three-fiber/ which kind of has a fix but seems out of date, the extend functionality doesn't make orbitControls available.
I've tried various combinations of
const onChange = () => {
camera.position.set(0, 0, 0);
ref.current.update();
};
Or
useEffect(() => {
if (ref.current && scene.projection === SceneProjection['3603D']) {
camera.position.set(0, 0, 0);
ref.current.update();
}
}, [ref, scene]);
Is there a simple way to lock the camera position with OrbitControls and just rotate the camera?
Solution 1:[1]
I think you might be able to set controls.maxDistance to something really small, like 0.01. That way it only rotates around its origin by an imperceptible amount.
You can read more about the .maxDistance attribute in the docs](https://threejs.org/docs/index.html?#examples/en/controls/OrbitControls.maxDistance)
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | Marquizzo |
