'QImage::setPixel does not look the same depending of the OS
I'm using the method QImage::setPixel() to draw some lines on a QImage. For example, to create a horizontal line, I'm doing this :
for(int i = x1; i <= x2; i++)
{
this->mazeImage->setPixel(i, y1, qRgb(0,0,0));
}
This is an exemple of how it looks on my PC (Windows 10):
As you can see, some lines looks wider than others.
And the same example on a other PC (Linux):

As you can see, the lines are perfect.
So how can I handle that and get some perfect lines also on Windows ?
Sources
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Source: Stack Overflow
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