'Pygame limiting collision targets
I'm looking for a solution to limit overlapping_sprites to objects of speciffing classes.
My classes are: Ship, Missile1, Missile2, Asteroids, Space_junk.
I'm using simple loop:
if self.overlapping_sprites:
for sprite in self.overlapping_sprites:
sprite.die()
self.die()
For now my code and knowledge knows how to create collisions with all those classes, but trying to connect Missile1 to impact only with Asteroids and Missile2 with Space_junk.
Btw Not sure how popular are livewires and overlapping_sprites method, so let me know, if I should also write it here.
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|
