'Problems with bloomIterationCount and bloomIterationSpread on the Phone

I want to make a blooming effect in SceneKit using these camera settings:

bloomIterationCount and bloomIterationSpread

If I bump up the bloomIterationCount to 2, the project on the phone crashes. But, in the simulator, I can bump up the bloomIterationCount to 9 without any problems. And since I cannot bump up the count more than 1, it's hard to tell if bloomIterationSpread works on the phone or not.

Here is the error message I receive from the phone (iPhone 13 Pro, iOS 15.4)

_validateTextureView:557: failed assertion `Texture View Validation cannot create View from Memoryless texture.

Does anyone know why they don't work?



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