'Problem with using case SDL_MOUSEBUTTONDOWN
while coding a game called fanorona I encountered a problem with switching from the mode player (when its his turn) and when its the turn of the machine.
I think whats posing the problem is the : case SDL_MOUSEBUTTONDOWN:
should I close the case before the machine role part . or what exactly should I do .
if(machine==0){
case SDL_MOUSEBUTTONDOWN:
...........
Solution 1:[1]
You are mixing if and switch ... case. Decide on one.
Without a MRE (minimal reproducable example, https://stackoverflow.com/help/minimal-reproducible-example ) this does not get any more detailed, sorry.
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | Yunnosch |
