'Phaser 3 Multiple Pointer Events in one
I currently have two pointer events which essentially do the same thing:
gameState.idle.on('pointerout', function(){
scene.sys.canvas.style.cursor = 'default';
gameState.pet_cursor.alpha = 0;
});
gameState.idle.on('pointerup', function(){
scene.sys.canvas.style.cursor = 'default';
gameState.pet_cursor.alpha = 0;
});
Is there any way to combine these two? For example, I tried gameState.idle.on('pointerup, pointerout', function(){});, but that evidently didn't work.
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