'P5.js: how to programatically calculate BURN blendMode between 2 colors?
I am doing some blendMode(BURN) to paint some shapes. And other shapes I need to painted directly in the resulting color of the previous shapes, so I need to generate the blended resulting color my self.
I am looking for something like:
let blendedColor = blendColorsBurn(color1, color2);
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