'Math: How to convert a left-handed transformation matrix to a right handed one [closed]
I have a transformation matrix (rotation + translation) which was constructed in a right-handed coordinate system where X is right, Y is up and Z is into the screen.
If I want to apply this same transformation but in a left-handed coordinate system where X is right, Y is down and Z is out of the screen (is this left handed?) what alterations should I make to the existing transformation matrix.
Thanks
Solution 1:[1]
@mbrenon's answer is correct. Just to be clear.
Check my answer on this question Changing a matrix from right-handed to left-handed coordinate system
As for your question, let M_ori be transformation matrix you have, M_dst is what you want in target corrdinate system.
Sources
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Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | vicky Lin |
