'Javascript three.js shadow map with noise why?
Solution 1:[1]
This may be related to shadow algorithm. Try to add:
renderer.shadowMap.type = THREE.PCFSoftShadowMap;
or
renderer.shadowMap.type = THREE.PCFShadowMap;
And increase your light source shadowmap size:
<lightSource>.shadow.mapSize.width = 2048;
<lightSource>.shadow.mapSize.height = 2048;
Solution 2:[2]
closed helped me
<lightSource>.shadow.bias = -0.0005;
Sources
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Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | alpha-helix |
| Solution 2 | Web Rect |
