'How to update 100 Button's Title in Flutter
Lets say i have a button. So..
String buttonTitle = "Upload";
Above is the button title.
Now i have set this in my text of the button. When i upload something, i want this text to be Uploaded so i use setState method for that and hence the title of the button will be updated. But let's suppose i have 100s of buttons which just says Upload and later have to be changed to just Uploaded if something has been uploaded using that button, am i going to create 100 Strings here? This approach doesn't seem good enough to me. Is there a better approach for this in flutter ?
Solution 1:[1]
Check this widget as you expect . click on main button it will update all button state after 3 second like uploading
class MyHomePages2 extends StatefulWidget {
MyHomePages2({Key? key}) : super(key: key);
var Upload = "Upload";
@override
State<MyHomePages2> createState() => _MyHomePages2State();
}
class _MyHomePages2State extends State<MyHomePages2> {
@override
Widget build(BuildContext context) {
return ListView(
children: [
ElevatedButton(
onPressed: () {
setState(() {
widget.Upload = "upload";
});
Future.delayed(Duration(seconds: 3), () {
setState(() {
widget.Upload = "uploaded";
});
});
},
child: Text("MainUpload")),
...List.generate(
100,
(index) => Padding(
padding: const EdgeInsets.all(8.0),
child: ElevatedButton(
onPressed: () {}, child: Text("$index ${widget.Upload}")),
))
],
);
}
}
SampleCode Dartpad live code
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
Future<void> main() async {
WidgetsFlutterBinding.ensureInitialized();
runApp(MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key, required this.title}) : super(key: key);
final String title;
@override
State<MyHomePage> createState() => _MyHomePageState();
}
int myvalue = 0;
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
@override
void initState() {
// functions().then((int value) {
// setState(() {
// myvalue = value;
// });
// future is completed you can perform your task
// });
}
Future<int> functions() async {
// do something here
return Future.value();
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(),
body: MyHomePages2(),
);
}
}
class MyHomePages2 extends StatefulWidget {
MyHomePages2({Key? key}) : super(key: key);
var Upload = "Upload";
@override
State<MyHomePages2> createState() => _MyHomePages2State();
}
class _MyHomePages2State extends State<MyHomePages2> {
@override
Widget build(BuildContext context) {
return ListView(
children: [
ElevatedButton(
onPressed: () {
setState(() {
widget.Upload = "upload";
});
Future.delayed(Duration(seconds: 3), () {
setState(() {
widget.Upload = "uploaded";
});
});
},
child: Text("MainUpload")),
...List.generate(
100,
(index) => Padding(
padding: const EdgeInsets.all(8.0),
child: ElevatedButton(
onPressed: () {}, child: Text("$index ${widget.Upload}")),
))
],
);
}
}
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | lava |

