'How to detect if 90% of body collide in Godot 2d
I want to change position of player which is rotating when it is 90% collide with door
Solution 1:[1]
You can simply use distance_to() or distance_squared_to() and get the position between object a and the area position
Sources
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Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | trien |
