'How to Close MudBlazor Chip
I have created a simple program using the MudBlazor framework
Test.razor file
<MudTextField @bind-Value="TextValue" Label="Standard" Variant="Variant.Text"></MudTextField>
<MudButton Variant="Variant.Filled" Color="Color.Primary" OnClick="Clicked" Class="mt-2">click</MudButton>
<MudDivider Class="my-2"/>
@foreach(var chip in chipText){
<MudChip Variant="Variant.Text" Color="Color.Secondary" OnClose="Closed">@chip</MudChip>
}
@code{
public string TextValue { get; set; }
List<string> chipText=new List<string>();
private void Clicked()
{
chipText.Add(TextValue);
TextValue="";
StateHasChanged();
}
void Closed(MudChip chip) {
StateHasChanged();
}
}
when I enter a text in the text field and enter the click button I can show that text value on a chip. each chip has a close button. when I click this close button, it should be closed. everything is working properly except chip closing. how can I do this ??
Solution 1:[1]
You need to remove the corresponding chip from chipText. Just like adding an element on the list adds a MudChip, removing one from the list, removes a MudChip on the next render.
<MudChip Variant="Variant.Text" Color="Color.Secondary" OnClose="@(() => Closed(chip))">@chip</MudChip>
void Closed(string chipToRemove) {
chipText.Remove(chipToRemove);
}
I guess OnClose will call StateHasChanged() automatically, so we should be able to remove it.
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | T.Trassoudaine |
