'How do I use Queues to randomize images?
I previously asked a question about randomizing images in Windows Form application (Visual Studio) for an Uno game. I was suggested an approach using queues. I'm afraid that I can't get it to work, mostly because I can't figure out how to queue the files and then dequeue them when the files are applied to the image boxes. How can I do this?
Solution 1:[1]
Forgot using queues for randomizing. What you need to do is:
- Create Card Objections with everything you need
- Create a List of the Cards
- Shuffle the list
Here is an example of how to do that
private static Random rng = new Random();
public static void Shuffle<T>(this IList<T> list)
{
int n = list.Count;
while (n > 1) {
n--;
int k = rng.Next(n + 1);
T value = list[k];
list[k] = list[n];
list[n] = value;
}
}
- Create a new queue from the list
var queue = new Queue(list); - Use the
EnqueueandDequeuecommands to draw.
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | MrMoonMan |
