'How do I close a port in Discord.js?
In my previous question, I was recommended to try reconnecting to the port, and I have researched and have not been able to find out how. How can I do this?
const express = require("express");
const app = express();
app.listen(3000, () => {
console.log("Project is running!");
})
app.get("/", (req, res) => {
res.send("Hello World!");
})
const Discord = require("discord.js");
const client = new Discord.Client({ intents: ["GUILDS", "GUILD_MESSAGES"] });
client.on("messageCreate", message => {
if(message.content === "jobs") {
message.channel.send("fortnite battle royale");
}
})
client.on("messageCreate", message => {
if(message.content === "ping") {
message.channel.send("pong, you idiot, you should know the rest");
}
})
client.on("messageCreate", message => {
if(message.content === "pls dont help") {
message.channel.send(message.author.toString() + " " +"ok, i wont, all you had to do was ask... also dank memer stole this command");
}
})
client.on("messageCreate", message => {
if (message.author.bot) return;
if(message.content.includes("dream")) {
var msgnumber= (Math.floor((Math.random() * 2) + 1));
console.log(msgnumber);
if (msgnumber===1) {
message.channel.send("did someone say dream!?");
} else if (msgnumber===2) {
message.channel.send("why we talkin' about dream... huh!?");
}
}
})
client.on('messageCreate', message => {
if (message.content === '!ping') {
message.channel.send(`🏓Latency is ${Date.now() - message.createdTimestamp}ms. API Latency is ${Math.round(client.ws.ping)}ms`);
}
});
client.on("messageCreate", message => {
if(message.content === "username") {
message.channel.send(message.author.username);
}
})
client.on('ready', () => {
console.log('Bot is online!');
client.user.setActivity('not being entertained', {type : 'PLAYING'} )
})
client.login(process.env.token);
Comment that suggested this: My bot has been offline with no error, it was working yesterday
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
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