'How can I turn off A-frame Camera Occlusion Culling?
Occulusion culling occurs when positioning the .gltf model and moving the camera.
I want to control this, but even though the camera's near value is set to the minimum value of 0.001, the object keeps culling in view. How shall I do it?
When I'm a little far from the object

When I got closer to the object

Solution 1:[1]
This component should fix the problem. Then add it to your entity.
AFRAME.registerComponent('no-cull', {
init() {
this.el.addEventListener('model-loaded', () => {
this.el.object3D.traverse(obj => obj.frustumCulled = false)
})
},
})
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | Ian |
