'HammerJS: Is there a way to detect just touching

I'm now working on a mobile web app, and it has Camera which user can rotate and move with swiping and touching respecitvely. I found Hammer.js is a prevailing and great library for my purpose.

I need to get what part of the screen is user touching, and how long it lasts. Hammer.js gives a bunch of "Recognizers", but not for touching. When I put Hammer.on(), it gives back an array (or a bunch of arrays) when they recognize a designated move, it's fine, but it's just once. Only I could find on the docs is: Tap, Pan, Swipe, Press, and actions with two fingers.

so, Is there any way to get the (X, Y) coordinates of touch even if touch doesn't end (I mean, what I expect is not a "tap" action).

I couldn't find in the docs about how to detect the touch event, but I cannot believe that there is no touch detection just "on" user is touching.

Thanks in advance.

Complementary: What I'm having trouble with is camera motion, not rotation.
Here is how I want the camera to work(in order that I can ask you with a concrete situation where I utilize hammerjs):
Camera moves in the direction according to the position of the touch on the screen. (eg. If you touch the left area of your smartphone, camera moves towards left, and if you touches upper or center part, moves forward. like that. And it moves while you touches. When you release it stops (with some inertia, though) and you can change the direction smoothly with sliding your finger towards left to upper or centre.

I hope I could explain clearly!



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