'GoJS canvas (canvas2d) blurry on 100% zoom
I'm trying to use GoJS to create some nodes using rounded rectangles and some text. This results in the following blurry rendering (at 100% zoom):
Not changing anything except opening the dev console (this acts like decreasing zoom it seems) results in the sharp image:
A similar look is achievable when zooming out to 80%. Is there any setting, ... I can adjust to get the crisp look at 100% zoom?
The same is true for the attribution text in the upper left corner:
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|




