'gcc optimization flag -O3 makes code slower than -O2

I find this topic Why is it faster to process a sorted array than an unsorted array? . And try to run this code. And I find strange behavior. If I compile this code with -O3 optimization flag it takes 2.98605 sec to run. If I compile with -O2 it takes 1.98093 sec. I try to run this code several times(5 or 6) on the same machine in the same environment, I close all other software(chrome, skype etc).

gcc --version
gcc (Ubuntu 4.9.2-0ubuntu1~14.04) 4.9.2
Copyright (C) 2014 Free Software Foundation, Inc.
This is free software; see the source for copying conditions.  There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

So please can you explain to me why this happens? I read gcc manual and I see that -O3 includes -O2. Thank you for help.

P.S. add code

#include <algorithm>
#include <ctime>
#include <iostream>

int main()
{
    // Generate data
    const unsigned arraySize = 32768;
    int data[arraySize];

    for (unsigned c = 0; c < arraySize; ++c)
        data[c] = std::rand() % 256;

    // !!! With this, the next loop runs faster
    std::sort(data, data + arraySize);

    // Test
    clock_t start = clock();
    long long sum = 0;

    for (unsigned i = 0; i < 100000; ++i)
    {
        // Primary loop
        for (unsigned c = 0; c < arraySize; ++c)
        {
            if (data[c] >= 128)
                sum += data[c];
        }
    }

    double elapsedTime = static_cast<double>(clock() - start) / CLOCKS_PER_SEC;

    std::cout << elapsedTime << std::endl;
    std::cout << "sum = " << sum << std::endl;
}


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