'Export custom library which uses Qt via CMake for use in another CMake project (Windows, Mingw-w64)
A bit of background on what I am trying to achieve: I already have a project that I have developed in CMake (it is collection of CMake projects: basically a state machine with a few helper libraries). Now, I want to develop a GUI in Qt that this state machine can control (and make it do stuff). However, for the life of me, I cannot figure out how to properly export the library which has the Qt classes and functions to another CMake package's executable. I am on Windows, and using the Mingw-w64 compiler and make program.
I was experimenting with 2 simple CMake projects, one which has a simple Qt form (which I just copied from and modified this repository and the corresponding youtube video given in the README), and the other which has the executable. I was trying to link the first project with the second project, however, whenever I build the autogenerated makefile, it fails in the end, saying that symbols are undefined (For example undefined reference to run_stuff::run_stuff()'). I apologize if the files are dirty, I have been trying out various stuff to no avail.
Things I have tried:
I have followed the answer here very carefully.
I have tried setting CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS to ON, as suggested by many sites (like this one) for running DLLs
I have tried making the library static (hence doing away with the need for DLLs)
I have tried setting the target_include_dirs from private to public and also commenting out that line. (not sure what that does, but okay)
However, no matter what I do, I always end with linking errors in the end, and my executable in the second project is not able to access any functions from the Qt project. Any suggestions on what I should try next? Would be really helpful if you could point out errors I am making in my CMakeLists.txt files (once again apologies for the messy code and CMakeLists)
My project CMake file looks like this:
cmake_minimum_required(VERSION 3.14)
# if (WIN32)
# set(CMAKE_SHARED_LIBRARY_PREFIX "")
# endif ()
set(CMAKE_MAKE_PROGRAM $ENV{MAKE})
set(CMAKE_CONFIGURATION_TYPES "Release;RelWithDebInfo" CACHE STRING "" FORCE)
set(CMAKE_SUPPORT_WINDOWS_EXPORT_ALL_SYMBOLS ON)
set(WINDOWS_EXPORT_ALL_SYMBOLS ON)
add_subdirectory(QT6CMake)
add_subdirectory(Exec)
The library CMake file:
cmake_minimum_required(VERSION 3.14)
if (WIN32)
project(MY_PROJECT LANGUAGES CXX)
elseif(UNIX)
project(MY_PROJECT)
endif()
set(CMAKE_CONFIGURATION_TYPES "Release;RelWithDebInfo" CACHE STRING "" FORCE)
#======================= INCLUSION OF Qt =======================#
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTOUIC ON)
set(CMAKE_PREFIX_PATH $ENV{QTDIR})
find_package(Qt6Core REQUIRED)
find_package(Qt6Widgets REQUIRED)
#=================== INCLUSION OF Project Files ====================#
set(FORMS_DIR "${CMAKE_SOURCE_DIR}/forms")
set(INCLUDE_DIR "${CMAKE_SOURCE_DIR}/include")
set(SOURCE_DIR "${CMAKE_SOURCE_DIR}/src")
include_directories(${FORMS_DIR})
include_directories(${INCLUDE_DIR})
include_directories(${SOURCE_DIR})
file(GLOB_RECURSE SOURCES
"${FORMS_DIR}/*.ui"
"${FORMS_DIR}/*.qrc"
"${INCLUDE_DIR}/*.h"
"${SOURCE_DIR}/*.cpp"
)
#=================== SETUP EXECTUABLE ====================#
# Enable debug logging on RELWITHDEBINFO configuration
set_property(DIRECTORY APPEND PROPERTY COMPILE_DEFINITIONS
$<$<CONFIG:RELWITHDEBINFO>:QT_MESSAGELOGCONTEXT>
)
# Add the forms directory to the AUTOUIC search paths
set(CMAKE_AUTOUIC_SEARCH_PATHS ${CMAKE_AUTOUIC_SEARCH_PATHS} ${FORMS_DIR})
# Add the executable
if (WIN32)
add_executable(MY_PROJECT WIN32 ${SOURCES})
elseif(UNIX)
add_executable(MY_PROJECT ${SOURCES})
endif()
# Add the target includes for MY_PROJECT
target_include_directories(MY_PROJECT PRIVATE ${FORMS_DIR})
target_include_directories(MY_PROJECT PRIVATE ${INCLUDE_DIR})
target_include_directories(MY_PROJECT PRIVATE ${SOURCE_DIR})
#===================== LINKING LIBRARIES =======================#
target_link_libraries(MY_PROJECT Qt6::Widgets)
The Exec CMake file:
cmake_minimum_required(VERSION 3.14)
project(somexec)
add_definitions(${MY_PROJECT_DEFINITIONS})
include_directories(${MY_PROJECT_INCLUDE_DIRS})
if (WIN32)
add_executable(${PROJECT_NAME} WIN32 main.cpp)
elseif(UNIX)
add_executable(${PROJECT_NAME} main.cpp)
endif()
target_link_libraries(${PROJECT_NAME} MY_PROJECT)
Here is the codebase.
EDIT: Finally the code seems to be working, courtesy of Guillaume Racicot's multiple edits and fixes. I am going to leave this repository public in case anyone wants to see the codebase. Also, right now, I don't understand all the CMake commands that he has used, will try to understand those as well
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
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