'elements doesnt stick to the grid, css
help me to achieve the expected result.
i have a grid: the red part.
a nested grid: the blue part.
but im not having lucky implementing this on css. the grid is pretty simple, the roulettes with 50% of the screen, a place to put the numbers with 30% of the screen and a "bank" to store numbers with 20% of the screen.
the problem here is the nested grid. in each side of the nested grid should be a roullete, wheel and spin. they should mantain the 1:1 square aspect ratio and scale with the window. but they arent even sticking to the grid.
here is an image of the expected result:

and here is what i get so far:
const sectors = [{
color: "#f82",
label: "Stack"
},
{
color: "#0bf",
label: "10"
},
{
color: "#fb0",
label: "200"
},
{
color: "#0fb",
label: "50"
},
{
color: "#b0f",
label: "100"
},
{
color: "#f0b",
label: "5"
},
{
color: "#bf0",
label: "500"
},
];
const rand = (m, M) => Math.random() * (M - m) + m;
const tot = sectors.length;
const EL_spin = document.querySelector("#spin");
const ctx = document.querySelector("#wheel").getContext('2d');
const dia = ctx.canvas.width;
const rad = dia / 2;
const PI = Math.PI;
const TAU = 2 * PI;
const arc = TAU / sectors.length;
const friction = 0.991; // 0.995=soft, 0.99=mid, 0.98=hard
let angVel = 0; // Angular velocity
let ang = 0; // Angle in radians
const getIndex = () => Math.floor(tot - ang / TAU * tot) % tot;
function drawSector(sector, i) {
const ang = arc * i;
ctx.save();
// COLOR
ctx.beginPath();
ctx.fillStyle = sector.color;
ctx.moveTo(rad, rad);
ctx.arc(rad, rad, rad, ang, ang + arc);
ctx.lineTo(rad, rad);
ctx.fill();
// TEXT
ctx.translate(rad, rad);
ctx.rotate(ang + arc / 2);
ctx.textAlign = "right";
ctx.fillStyle = "#fff";
ctx.font = "bold 30px sans-serif";
ctx.fillText(sector.label, rad - 10, 10);
//
ctx.restore();
};
function rotate() {
const sector = sectors[getIndex()];
ctx.canvas.style.transform = `rotate(${ang - PI / 2}rad)`;
EL_spin.textContent = !angVel ? "SPIN" : sector.label;
EL_spin.style.background = sector.color;
}
function frame() {
if (!angVel) return;
angVel *= friction; // Decrement velocity by friction
if (angVel < 0.002) angVel = 0; // Bring to stop
ang += angVel; // Update angle
ang %= TAU; // Normalize angle
rotate();
}
function engine() {
frame();
requestAnimationFrame(engine)
}
// INIT
sectors.forEach(drawSector);
rotate(); // Initial rotation
engine(); // Start engine
EL_spin.addEventListener("click", () => {
if (!angVel) angVel = rand(0.25, 0.35);
});
* {
box-sizing: border-box;
padding: 0;
margin: 0;
}
.grid {
display: grid;
grid-template-rows: 50vh 30vh 20vh;
}
.roulettes {
display: grid;
grid-template-columns: 50fr 50fr;
}
#roulette {
display: inline-block;
position: relative;
overflow: hidden;
}
#wheel {
display: block;
}
#spin {
font: 1.5em/0 sans-serif;
user-select: none;
cursor: pointer;
display: flex;
justify-content: center;
align-items: center;
position: absolute;
top: 50%;
left: 50%;
width: 30%;
height: 30%;
margin: -15%;
background: #fff;
color: #fff;
box-shadow: 0 0 0 8px currentColor, 0 0px 15px 5px rgba(0, 0, 0, 0.6);
border-radius: 50%;
transition: 0.8s;
}
#spin::after {
content: "";
position: absolute;
top: -17px;
border: 10px solid transparent;
border-bottom-color: currentColor;
border-top: none;
}
#op_roulette {
display: inline-block;
position: relative;
overflow: hidden;
}
#op_wheel {
display: block;
}
#op_spin {
font: 1.5em/0 sans-serif;
user-select: none;
cursor: pointer;
display: flex;
justify-content: center;
align-items: center;
position: absolute;
top: 50%;
left: 50%;
width: 30%;
height: 30%;
margin: -15%;
background: #fff;
color: #fff;
box-shadow: 0 0 0 8px currentColor, 0 0px 15px 5px rgba(0, 0, 0, 0.6);
border-radius: 50%;
transition: 0.8s;
}
#op_spin::after {
content: "";
position: absolute;
top: -17px;
border: 10px solid transparent;
border-bottom-color: currentColor;
border-top: none;
}
<body>
<div class="grid" width="100vw" height="100vh">
<div class="roulettes">
<div id="roulette">
<canvas id="wheel" width="300%" height="300%"></canvas>
<div id="spin">SPIN</div>
</div>
<div id="op_roullete">
<canvas id="op_wheel" width="300%" height="300%"></canvas>
<div id="op_spin">SPIN</div>
</div>
</div>
<div id="operation">=</div>
<div id="bank">BANK</div>
</div>
</body>
PS. (the will is made by https://stackoverflow.com/users/383904/roko-c-buljan) i know that the wheel is draw by js, and it only draws in the wheel element. once i get the grid right i will change the code to draw a wheel on the op_wheel element too, so this is not a problem.
Sources
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Source: Stack Overflow
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