'draggable d3 world globe in svelte
I have the next problem I'm trying to create a draggable world globe with d3 in a svelte app, the problem that i have is when a try to drag the globe the drag action is laggy I think that my problem have someting to do with a memory leak in the draggable component I don't know if this is the main reason of this laggy behaviour. The globe was drew with svg's
This is the App link: https://codesandbox.io/s/cocky-benz-2mk5bs
Draggable component
<script>
import { onMount, onDestroy, afterUpdate } from 'svelte';
import { mouseAdjusted } from '../lib/Utilities';
onMount(() => console.log('mounted'));
afterUpdate(() => {
//console.log('Destroyed');
});
export let mouseX;
export let mouseY;
let offset;
let isMove = false;
const start = (e) => {
isMove = true;
const element = e.target;
const target = e.target.parentElement.parentElement.getScreenCTM();
// get the mouse position in the svg shape
offset = mouseAdjusted(e.clientX, e.clientY, target);
// rest the shape mouse posicion from the shape x y coordinates
offset[1] -= +element.getAttributeNS(null, 'y');
offset[0] -= +element.getAttributeNS(null, 'x');
};
const move = (e) => {
if (isMove) {
const target = e.target.parentElement.parentElement.getScreenCTM();
const [x, y] = mouseAdjusted(e.clientX, e.clientY, target);
mouseX = offset[0] - x;
mouseY = offset[1] - y;
}
};
const end = () => {
isMove = false;
offset = null;
};
</script>
<svelte:window
on:mousemove|preventDefault|stopPropagation={move}
on:mouseup|preventDefault|stopPropagation={end}
/>
<g class="draggable" on:mousedown|preventDefault|stopPropagation={start}>
<slot />
</g>
Graph component
<script>
import { onMount, onDestroy } from "svelte";
import * as d3 from "d3";
import * as topojson from "topojson-client";
import Draggable from "./draggable.svelte";
let width = 500;
$: width = width * 0.95;
let height = 500;
$: height = height * 0.98;
let world;
let x;
let y;
let projection;
let path;
let ROTATION = [-45, -65, 0];
// Add topojsom
onMount(async () => {
const resp = await d3.json(
"/src/assets/world-administrative-boundaries.json"
);
world = await topojson.feature(resp, "world-administrative-boundaries");
});
$: ROTATION = [-x, y, 0];
$: projection = d3
.geoOrthographic()
.fitSize([width, height], world)
.scale([width / 3])
.rotate(ROTATION);
$: path = d3.geoPath(projection);
const fillScale = d3
.scaleOrdinal()
.domain(["", ""])
.range([" hsl(40, 98%, 47%)", "hsl(9, 64%, 50%)"])
.unknown("hsl(227, 16%, 42%)");
const strokeScale = d3
.scaleOrdinal()
.domain(["", ""])
.range([" hsl(40, 98%, 35%)", "hsl(9, 64%, 35%)"])
.unknown("hsl(227, 16%, 22%)");
// transform to features
$: countries = world?.features.map(obj => {
const { geometry, properties, _ } = obj;
//const d = path(geometry);
const fill = fillScale(properties.iso3);
const stroke = strokeScale(properties.iso3);
const newProperties = Object.assign({ ...properties }, { fill, stroke });
return Object.assign({}, { geometry, properties: newProperties });
});
// $: console.log('features', features);
//$: console.log('first', ROTATION);
</script>
<svelte:window bind:innerWidth={width} bind:innerHeight={height} />
<svg {width} {height}>
<Draggable bind:mouseX={x} bind:mouseY={y}>
{#if countries}
<path class="sphere" d={path({ type: 'Sphere' })} />
<g class="countries">
{#each countries as country}
<path
d={path(country.geometry)}
fill={country.properties.fill}
stroke={country.properties.stroke}
/>
{/each}
</g>
{/if}
</Draggable>
</svg>
<!-- markup (zero or more items) goes here -->
<style>
svg {
border: 1px solid tomato;
}
.sphere {
fill: var(--base-color-2);
}
</style>
Sources
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Source: Stack Overflow
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