I am trying to generate an XCode project with CMake, but I can't define "Other linker flags" in project settings. I have tried using the following: set(CMAKE_SH
I follow the instruction in RSP-12931: Native resolution not supported on iPAD Pro to create an iOS LaunchScreen for my Delphi app. Now, with iOS 13, the proble
I have an if-else statement where I am checking if the value coming from user defaults is nil or not like this: if defaults.bool(forKey: "abcd") != nil{
I would like to underline a title with a rectangle that should have the same width as the Text. First I create an underlined text as below: struct Title: View
I just updated my mac to macOS Big Sur, and am trying to update to the next version of XCode. It has been on 75-80% progress for hours: Also, when I go to laun
I have enabled Hermes in my react-native(v0.64) Application. Everytime I run app I get following stack trace. dyld: dyld cache load error: shared cache file ope
I am using macOS Mojave and when I try to install cocoapods using gem I am getting the following error. Building native extensions. This could take a while
When I run flutter build iOSI get the following error: Steps I've tried: flutter clean flutter pub get Deleted Podfile.lock Note: Android builds successfully
When I run flutter build iOSI get the following error: Steps I've tried: flutter clean flutter pub get Deleted Podfile.lock Note: Android builds successfully
Using Xcode v11.3 I try to export my .IPA file and get this error. An error occurred during export. The data couldn’t be read because of it isn&rsqu
My problem is I cannot start debugging on iOS simulator for some reason. I have tried several solutions it helped in their ways I guess but the problem is not g
My problem is I cannot start debugging on iOS simulator for some reason. I have tried several solutions it helped in their ways I guess but the problem is not g
I succeeded to create UIDatePicker inside SwifUI, but when I change the date wheel in picker the date value not update, here is my code: struct DatePicker: UIVi
System: OS: macOS 11.3 CPU: (8) arm64 Apple M1 Memory: 124.86 MB / 16.00 GB Shell: 5.8 - /bin/zsh Binaries: Node: 16.0.0 - /opt/homebrew/b
Recently I updated my Xcode to 11.3.1. But while working with SceneKit, I found that I can't create a particle system file. Before After How can I create a
I am building a small project with KMM, it builds perfectly fine on android but cannot build it in XCode. Cocoapods was also installed an genereted without any
I am trying to use Metal Performance Shaders with Core Image. Unfortunately, the filter code is in Objective C and I am using the bridge to make it work with th
Annoying problem here for my Flutter app: iOS13.3, Xcode11.3 on a physical iPhoneX. The iOS-Simulators all work. The problem is only happening on a physical dev
I am currently building a page to add player information to a local database. I have a collection of TextFields for each input which is linked to elements in a
I have an app that needs to have a "choose file" function and I used a button hooked up to a function using NSOpenPanel to do that. But after I tried to add a d