Category "xcode"

An error occurred while installing unf_ext (0.0.7.2), and Bundler cannot continue

I was trying to install diaspora into localhost. I removed the Gemfile.lock file and tried bundle install and am seeing this. These are the things I already tr

Swift ios check if remote push notifications are enabled in ios9 and ios10

How can I check if the user has enabled remote notifications on ios 9 or ios 10? If the user has not allowed or clicked No I want to toggle a message asking if

Xcode gave strange newsstand-error when trying to submit an app

finaly everything works fine and I want to submit my first app the the Appstore. But when I click submit in Xcode 4.1 I get this strange error message: To i

How to trigger Xcode's 'Update to Latest Package Versions' from command line?

Goal: I want to programmatically update the versions of Swift Packages consumed by a sample project. Problem: Xcode > 11 offers a menu option: File &

Not a Doxygen trailing comment

I am creating a project using Xcode using OpenCV library. I get an compiling error saying Not a Doxygen trailing comment in core.hpp and lots of other s

The linked framework 'Pods_Runner.framework' is missing one or more architectures required by this target: x86_64

I am getting the below error while building my flutter app in IOS simulator via M1 Macbook pro. I am using VS code for editing. I have no issues with the buildi

Xcode 11 how to disable Auto Layout?

In previous versions of Xcode, I was able to just open the storyboard and click almost anywhere, and in the file inspector, there was a button to disable auto l

Xcode 13.2 - How to hide git changes in the code editor?

In the latest release of Xcode 13.2, there has been a new feature, which allows us to see both old new versions of a line. In my opinion, it's kind of difficult

Core Data - can't set empty string as default value for attribute

I have an entity in my datamodel with a string attribute that is currently optional, and I'd like to convert this to a required attribute with a default value o

php: command not found Command PhaseScriptExecution failed with a nonzero exit code

I updated to Monterey and I am trying to build my xcode project. I have a custom php script that runs in Build Phases and I am getting the following error. /Use

Xcode : failed to get the task for process

This is for an existing app that compiled and distributed multiple times. Since updating to Xcode 5 I have this error popping. I have my developers profile se

"No such module 'Firebase'" when add Firebase into a library

I just created new Framework and added Firebase via CocoaPods, when combine the library it success. But when I add that library to other project via CocoaPods

In new Firebase, how to use multiple config file in xcode?

Hey I am playing with the new firebase iOS SDK, in my project, I have only one target, I created two configurations, Debug and Release, with different bundler i

Getting "ld: symbol(s) not found for architecture x86_64 clang" on one of nearly identicals machines

I've been on this for two days, searched every corner of the internet and couldn't find any solutions. Currently, when I try to build React-Native Xcode project

How can I display an Iframe in an iOS app

I have an app created through cordova (just cordova not ionic) for both Android and iOS. The app has an integrated iFrame, which works well in the generated APK

Class _PointQueue is implemented in both when I click on textfield... How can I resolve this issue?

I'm using xcode 13 and making a demo on coredata. objc[6188]: Class _PathPoint is implemented in both /Applications/Xcode.app/Contents/Developer/Platforms/iPhon

AutoLayout Equal Heights hides Subviews

I have a UIView buttonView and gave it an equal heights constraint to the super UIView with a 0.4 multiplier. The frame is adjusted correctly but the subviews o

About using Swiftz library issues(Functional programing)

Recently I'm learning functional programing using swift programing language, and found a library named Swiftz, I found a very strange way to call function and w

Xcode Import For Localizations Missing Resource in Import error

After having our app translated in a few languages, we realized that there were a couple .strings files that had been included in the .xliff files that were not

Open multiple previews at the same time in SwiftUI

I know we can open multiple previews of different screens at the same time in SwiftUI. Can anyone help me with the steps to achieve that?