I am currently trying to implement inheritance like I would in any other project but I keep getting an error telling me that I can only inherit from non-UObject
Ok I've created some class which inherits from UObject. I can created it in level BP (using Construct object node) and store reference in my BP variable. When I
I'm currently using unreal read from video and cameras. I got a Media Player and Media Texture alongside with it. I'm aware that It is possible to read pixels f