Category "unity3d"

The connection to service named com.apple.fonts was invalidated on xcodebuild -resolvePackageDependencies

I am using fastlane to build my unity iphone application. It worked perfectly until all of a sudden i started getting the following error/warning during build:

How to fix that shining buttons issue after compiling in Unity Canvas

I'm using some simple buttons in canvas in a 2D game, there is no light or i don't do anything via code for brightness of button. Buttons are shows normally in

How to add spacing between Shader Graph sprites

I'm using a shader to render movement along a line. How to make a line have more spacing between sprites Shader Line Screenshot

Perlin noise and negative coordinates

I am working with Perlin Noise and coordinates and want to know how to handle negative coordinates in order to make it not symmetric. Example image of my Perli

How to fix ''Gradle Build Failed'' on Unity?

I'm trying to build my android app for a while and can't seem to find any solution for this problem: Image Unity Version: Unity 2020.3.21f1 (64-bit) JDK, SDK, N

Chrome Extension: Refused to load the script, because it violates the following Content Security Policy directive: "script-src 'self'"

I'm trying to add a game to Chrome Web Store as an extension, but I'm having some problems with it. The game is made in Unity3D. The Error: Refused to load the

Score in Unity game only increases by 1 and then stops

I am trying to create a score in unity where if you collect coins (in my case shells) the score goes up by 1 each time, however, the score increases by 1 and th

Certain objects in unity 2d cinemachine target group camera offsetted

Im making a star wars game for fun, im using cinemachine to have a target group camera to get the camera between the 2 players and sized appropiatly. The player

Unity Oculus Quest 2 Integration package stuck at Application.Reload on every second play

I bought oculus quest 2 recently and using unity, i am trying to make games with it, but when i downloaded Oculus Integration, and walked through Getting starte

Subscriber don't receive delegate

Sorry if I bother again with a silly delegates-related question... I'll try to be as precise as possible. I have this situation: Object A + Script A, Object B,D

Grid show in game in Unity2D

When i press "Play" button in Unity2D i can see "grid" that should be invisible in game. I use build in tiledmap option in Unity 2D. This "grid" looks like spac

How do I know if a Coroutine is still "waiting"? [closed]

All I can find online is "How to check if a coroutine is running", which is not what I want. Say if I have a coroutine with yield return new W

Unity navMeshAgent not working on terrain

The Unity Navmeshagent is not working !on terrain!. I'm very kinda new to unity and need help with the navmesh agent. It's baking fine just that the entity or s

Creating an app variant in a firebase unity project

I have en existing app (e.g com.company.app1)made in Unity, that occasionally pulls content from firebase in the live environment (after being built). Now I am

Way to stop the navmesh obstacle avoidance pushing other agents around when they bump into each other

I am using Unity's navmesh system to make an RTS game with tanks. When the tanks get close to each other, the avoidance system kicks in and they try to get out

how to slove PlayGamesClientConfiguration unity

error CS0246: The type or namespace name 'PlayGamesClientConfiguration' could not be found (are you missing a using directive or an assembly reference?) how to

Sockets in Unity

I'm working on a project that requires me to connect to an outside server from my oculus app, I want to do this via pushing a button. I have pretty limited C# k

Deployment from unity to Hololens 2 giving error DEP6957

Goal: Deploying an application from Unity to Hololens 2 Problem: Yesterday every deployment i did worked correctly. But today when i tried to deploy a new versi

Azure Kinect DK, Body tracking: Mapping separate avatars on separate skeletons

To recreate my issue, I've setup a project in Unity3d 2020, using this sample project. Here I can successfully map an avatar to a single skeleton. In my project

Unity Android App Bundle Builds sometimes have double size

We are using Google's App Delivery package in our game to escape APK download size limit. First a few builds were completely fine. But later, our download sizes