I would like to achieve a space ship like move on a cannonJS body. (Im really a beginner) I found some examples but none of them are exactly what I'm looking fo
I'm using camera attached to head template also added this camera inside a rig and that rig is constrained to nav-mesh but only one is working either movement c
I have a question similar to this one, but in my case, it's iOS causing troubles (not macOS, which I haven't tried yet), so I hope it's OK to post this as well.
I'm wondering if it is possible to attach a text above a 3D Object? If so, how would I do it? So far I'm doing the following below to load a mesh with its mate
I need Three.js code to convert 3D object coordinates to 2d ones in a 'div' element so that I can place text labels where they need to be (without those labels
Is it possible to create shadows from a DirectionalLight? If I use SpotLight then I see a shadow, but if I use DirectionalLight it doesn't work.
Let me start out by saying that I have very little experience with HTML, javascript and overall website creation and hosting, so sorry in advance if the informa
I am using jupyter-cadquery to visualize some 3D models made with CadQuery. When visualizing the models on a Jupyter notebook, everything works as expected. B
I have trying to retrieve and plot the centerpoint of some objects but I keep getting the same value for all my objects which is x=0, y=0 and z=0. So my centerp
I'm trying to get started with morph targets and three.js. However, there doesn't seem to be much documentation on this subject. As I'm looking at the source co
I am currently trying to project an image onto the inside of a halfsphere in a three.js project. The half sphere is created via const geometry = new THREE.Spher
I have cloned and than flipped an object using negative scale, which causes my single sided faces to inverse. My question is, how can i flip the normals too? I