Category "swiftui"

TextField in Table behavior

I'm trying to use the new SwiftUI Table with TextField's in each row. However, the behavior of the text field's is weird, for 3 reasons: Clicking on a text fiel

SwiftUI's keyboardShortcut is not working if Button has a buttonStyle

My code: Button(action: { AudioServicesPlaySystemSound(1026) isActive.toggle() }){

WidgetKit not work for an Intent Handler to Provide Dynamic Values

I am trying to implement a widget where the user can choose a city dynamically via an intent. I followed the step by step guide provided by apple here: https://

LazyVGrid inside a VStack inside a ScrollView among other elements causes a crash

Here's my view's code: ScrollView { VStack { someView LazyVGrid( columns: [ GridItem( .adap

How can I set the Dragging Image in SwiftUI on macOS

I am trying to change the preview image for drag and drop from the default for a GridView which seems to include all the visible items in the grid. As I underst

MapAnnotation, how can we decide the zIndex of an Annotation?

when using the MapKit.Map to display multiple Annotation overlapping, everything works properly whether you use MapPin, MapMarker or MapAnnotation. The tricky p

SwiftUI - menu not appearing and double toolbar for NavigationView

I am creating a iOS app with XCode. All source code has been written and compiled. The app runs in the iOS simulator. The user interface was created in SwiftUI

HTML-like table layout (i.e. auto-resizing table cells) in SwiftUI View?

I’d like to render a table of text cells in my SwiftUI View in a way, that every cell auto-resizes just so much that the text fits in it. So I did this:

Observe window resize event with SwiftUI

I currently have a LazyVGrid setup as such: struct NetworkGrid: View { var networks: [Network] let columns = [ GridItem(.flexible()),

Make Line chart gradient color go from line to bottom - SwiftUI

I am trying to make it so the line chart display a gradient color from the line and down but I can't seem to get it to only go from the line. Instead it just fi

Can't select a folder with UIViewRepresentable & UIDocumentPicker

I'm trying to create a picker for a user to choose a folder in a SwiftUI app. However, there doesn't seem to be any SwiftUI document picker yet so I was attempt

tracking down/working around UnsafeRawBufferPointer with negative count (presumably somewhere out of SwiftUI intestines/Swift runtime)

What do I do about this? I get no useful info predictably. A search for UnsafeMutablePointer yields func scrollViewWillEndDragging(_ scrollView: UIScrollView,

Is this the proper way to use PHPicker in SwiftUI? Because I'm getting a lot of leaks

I am trying to figure out if my code is causing the problem or if I should submit a bug report to Apple. In a new project, I have this code: ContentView() impor

Can I hide the text of the Sign In with Apple button? (a.k.a ASAuthorizationAppleIDButton)?

I am implementing Sign In with Apple on my iOS app (SwiftUI). In SwiftUI, I can use the 'SignInWithAppleButton' (https://morioh.com/p/524e0408008c), this button

Center Image in VStack leading alignment

I'm having troubles figuring out the proper solution to centre an Image inside a VStack with an alignment of .leading. I've attempted and got these results but

swiftui, animation applied to parent effect child animation(Part II)

PREVIOUS Q: swiftui, animation applied to parent effect child animation Now the TextView has its own state. RectangleView with TextView slide into screen in 3 s

onDelete causing NSRangeException

In this app, there is a main screen (WorkoutScreen) that displays the contents of a list one at a time as it iterates through the list (current workout in a lis

How to make a SwiftUI NavigationLink conditional based on an Optional Object?

Let’s say I have a model class Ball, that conforms to the ObservableObject protocol, and I define an optional instance of it (var ball: Ball?). Is there a

Recognize changes in SwiftUI TextField with double value

I am using a TextField to let the user add a price for something. To prevent the user adding other values as a number, I change the keyboard type to .decimalPad

SwiftUI dismissing view by setting NavigationLink tag to nil

I'm trying to implement the logic of programmatic view pop in SwiftUI I set a tag on the items and create a corresponding variable for the selected item, but wh