I can see if two POLYGON's intersect with one another using MBRIntersects(g1, g2) but is there a way to return the LINESTRING part of g1 that falls within g2? A
scala-gatling
jackson-dataformat-avro
mdiparent
nopcommerce-4.3
axe
terraform-workspace
nvidia-shield
xaf
video-tracking
pasting
asqueryable
pg-upgrade
mosquitto
qi
domain-model
shopify-template
uses-allocator
aegis
postgres-fdw
line-by-line
continue
close-application
jackson-dataformat-yaml
npm-package
node-oracle
mktemp
vpi
google-cloud-spanner-emulator
ptrace
zarith