I can see if two POLYGON's intersect with one another using MBRIntersects(g1, g2) but is there a way to return the LINESTRING part of g1 that falls within g2? A
int32
android-2.1-eclair
acceleratorkey
docker-maven-plugin
datanode
bootstrap-tour
azure-durable-functions
feature-file
ibrokers
jsr-374
unaccent
socrata
architecture
role-based-access-control
matblazor
jsplumb
read-write
fragmentation
pac4j
interactive-session
backpressure
ztree
jsr170
kubectl
relaxed-atomics
outlook.com
web-share
time-estimation
d3-force
video4linux