I'm trying to install fastecdsa on macOS BigSur (M1 chip) by running (venv) $ pip3 install fastecdsa and even though I previously installed gmp: $ brew install
I am looking for a solution to create a macos windowless menu bar application with SwiftUI. I have implement the function ralated to the menu bar, the problem i
I have visited many forums, tried diffrent methods like brew, pip, port and many more but still am facing the same error. View this Image for more detail src/_p
symptom: gem install puma -v '4.3.7' crashes • Mac OS Big Sur 11.4 • Ruby 2.6.3 • Bundler version 2.2.19 • Homebrew 3.1.9 jason@ % gem
I am trying to launch Chrome in Headless mode for some automation with Selenium and Python. I've tried all the arguments but Chrome will not launch in headless
I am trying to build LLVM compilers so that I can enable OpenMP on the Apple M1. I am using the LLVM development tree, (since I saw some OpenMP runtime go into
I have installed dotnet sdk from https://dotnet.microsoft.com/download/download after installing I run on terminal: dotnet --version and I get : zsh: command no
Typing in the integrated terminal in VS Code on Big Sur is very annoyingly laggy and slow. This is the only application that experiences this, iTerm, etc. do no
I am using a solution from @CarlosP in my objective C app to execute a script as administrator. Link is above but basically it's doing this: NSDictionary *error
Installing sharp on M1 Mac with yarn install is OK, but with Docker results in the following error: error /usr/src/app/node_modules/sharp: Command failed. Exit
I'm trying to learn select statements in go from learn go with tests. Just before this I upgraded macOS to Big Sur version 11.4. Now I'm trying to run the follo
I've been looking for information about this, but I don't find anything. I think there's no version available at Oracle site for installing Weblogic 12.2.1.X on
When I try to compile my eek.cpp file with g++ eek.cpp -o eek -fsanitize=undefined flag, it shows: ld: library not found for -lubsan collect2: error: ld returne
I am getting rid of my 8 year old mac, and am switching to the new m1 macbook air, but none of my old projects are running. I have installed cocoapods succesful
I am using OpenGL to render a scene in python. My code works perfectly fine on windows but, for some reason, I'm having issues when importing opengl.gl on MacOS