I'm having trouble integrating protobuf (3.20.4) into UE4 as a static library and packaging for linux. The packaging fails with these errors : undefined symbol:
xamarin.communitytoolkit
numerical-methods
sidekiq
default-document
2dsphere
sbt-scalastyle
starttls
active-profiles
dongle
data-virtualization
fuse.js
svgpanzoom
indy10
leaf
associative-array
aggregateexception
servicestack
alpn
dynamic-url
android-splashscreen
taglib
stack-dump
cocos2d-x
chatterbot
carriage-return
kuzzle
cassandra-3.0
android-customtabs
asp.net-core-viewcomponent
qdebug