I'm having trouble integrating protobuf (3.20.4) into UE4 as a static library and packaging for linux. The packaging fails with these errors : undefined symbol:
sphinx4
wsh
gitlab-ee
mockk-verify
fact-table
android-textattributes
shadowjar
streamwriter.write
jamvm
react-native-macos
comctl32
cmake-presets
double-buffering
jsxhint
azure-cloud-shell
xcode7.2
buildout
twos-complement
balena
bgfx
logz.io
google-chrome-storage
konga
qnamaker
matic
azure-devops-extensions
feed-forward
bitstream
unix-socket
confirm