This link is not working: urlString = "upi://pay?pa=samplevpa@ybl&pn=Sample Name&am=1&cu=INR".addingPercentEncoding(withAllowedCharacters: .urlQu
I am trying to create a new react native project which should utilize an older version of react-native. The result I would like would be to do something like:
I have a UICollectionView created from storyboard, I want to have 3 items per row in the view. I managed to do that using the following: - (CGSize)collect
I've been trying to run an animation that rotates my UIButton 360 degrees using this code: UIView.animateWithDuration(3.0, animations: { self.vineTimeCapButt
I am working on one of the application where i am promoting user for force update using UIAlertController in which i don't wanted to allow user to perform any a
I have a message string i want to localize before i let APNS send a message to devices. I wish i could see the json payload itself to make me understand the st
I keep getting this problem with Xcode source control. If I checkout a previous branch and then switch back to my latest branch, sometimes I can no longer push
There are a lot of solutions to find out on which device out app is running. iOS: How to determine the current iPhone/device model in Swift? But running in th
I'm trying to migrate a app to iOS 11 and for days I'm stuck with one ugly UI bug after the other. This time: MKMapView. I have a bunch of buttons which I pinne
I am able to get a value for BLE battery life with the help of following questions: Read data from BLE device Reading a BLE Peripheral Characteristic and chec
I am converting all my UIActionSheet and UIAlertView with UIAlertController. My problem is when I try to present a UIAlertController of style ActionSheet. Here
I've run in to a strange behavior in SwiftUI that I can't seem to work around. Given the following simple example app I experience this behavior: The toolbar it
I am looking for a way how to load the draco compressed .gltf on iOS. I am using GLTFSceneKit to render the gltf file which is exported by Blender. But if I com
I've been using Apple's Transporter app on my Mac to push our mobile builds to the app store. Recently, my company made account changes that requires 2FA with o
So I have a custom view controller that displays a dialog with a couple of buttons. When the view appears I want voiceover to read out some basic information d
I made a custom collection view flow layout that can toggle (with animation) between "film-strip" and "list" layouts. But after adding some fancy animations to
I am trying to submit an App to iTunes Connect using the Archive option. Building for a Generic iOS Device it usually shows up under iOS Apps in the Organizer.
why xcodebuild building the same application differently for scheme and target options? xcodebuild -target uConnect build Above commands builds with Release c
I need a way to generate unique integer values in swift //string let g = NSUUID().UUIDString How can I accomplish the above in int format?
I'm trying to find out what is practical difference between these two approaches. For example: struct PrimaryLabel: ViewModifier { func body(content: Conte