• Categories
    • python
    • javascript
    • java
    • reactjs
    • c#
    • android
    • html
    • node.js
    • php
    • r
    • css
    • flutter
    • c++
    • pandas
    • sql
    • python-3.x
    • typescript
    • angular
    • django
    • mysql
    • ios
    • json
    • swift
    All Categories

Category "hdrimages"

DirectXTex : generateMipmap with HDR RGBA32f texture clamp value to 1.0f

I'm trying to generate mip map chain from an .exr HDR image with the DirectXTex function DirectX::GenerateMipMaps(). But the result have all pixel clamped to 1.

  • « Previous
  • Next »

Other Categories

custom-fields

android-pendingintent

target-action

angular13

jags

packet

env-cmd

cert-manager

nine-patch

halting-problem

network-security

on-clause

spurious-wakeup

xmltodict

bulk

plot3d

reportdocument

recaptcha

keyman

keytool

mongodb-.net-driver

ecdh

quickform

halide

altium-designer

adobe-indesign

servicemanager

spark-avro

skypack-cdn

uidocumentpicker

About Contact Privacy policy Terms and conditions