I'm trying to use Webpack for the first time and I have trouble to add my glb model. My model is ok, used many times and I put in public folder. I dont' underst
In my game, i use mesh (skeleton, animations and materials without texture) made with Blender (2.79b) ,then exported in glb format (gltf binary v2). In THREEJS
I'd like to load a glTF file generated by another program into RealityKit. I get the impression that the only way to load models into RealityKit is via USD or R
I am trying to load .gltf model using three.js into my Blazor application. However the server does not serve this type of files. I am aware that MIME type m
I am looking for a way how to load the draco compressed .gltf on iOS. I am using GLTFSceneKit to render the gltf file which is exported by Blender. But if I com