I have a class containing an enum class. class Shader { public: enum class Type { Vertex = GL_VERTEX_SHADER, Geometry = GL_GEOMETRY_SHADE
coordinator-layout
time-measurement
spatial-data-frame
mcrypt
ofstream
c#-5.0
fine-uploader
dart-js-interop
radix-sort
v-stepper
probot
mplab-5.45
xmlwriter
tfmot
axi4
grails-orm
stencils
unity3d-gui
sonarjs
keyboard-shortcuts
null-object-pattern
kubernetes-operator
trading
cdf
code-reuse
readdir
nmf
service-fabric-actor
msbuild-15
reportserver