I am trying to understand how a wpf custom control could be written in F#. As an example, I have the following C# code for a drag and drop on a canvas (in C#).
gitpython
nom
hostent
kubeless
iphone-3gs
user-instance
tribe-event-tickets
mouseenter
cmb2
shinydashboardplus
nist
bitmapfactory
pragma-pack
javasound
fitsharp
wear-os-tiles
elastix
blowfish
milvus
pac
stomp
converse.js
android-gravity
auto-sklearn
foundry-actions
full-disk-access
cicd
particles
groovy-grape
bitwig-api