I am trying to understand how a wpf custom control could be written in F#. As an example, I have the following C# code for a drag and drop on a canvas (in C#).
system.threading.channels
textmeshpro
commerce
pagedlist
dot-matrix
swarm
ggalt
ssh2-sftp-client
xcode10.2
facebook-send-api
one-time-password
generate
custom-errors
decision-model-notation
itcl
audiocontext
jit
animatedvectordrawable
shift-reduce-conflict
sln-file
wildfly-18
nlme
facebook-friends
arduino-esp32
pgfplots
canary-deployment
sublimetext4
python-contextvars
image-quality
boost-property-map