Similarly, is it possible to disable mesh update of a reconstructed scene ? I'm new to Arkit and have not started an app yet. I'm searching for as much info as
Running Xcode 13 beta on MacOS 12 beta deploying to iPad Pro 4th gen running iOS 15 beta. In Xcode, I create an app using the Augmented Reality App, selecting d
I have a question about AR(Augmented Reality). I want to know how to show the distance information(like centermeter...) between AR camera and target object. (Us
I'm starting with AR.js and having plenty of issues, so I tried re-starting again with the basics. I do want to put a gltf file on top of a custom marker I went
Im using ar.js with aframe to load multiple objects into an a-scene but instead of seeing the objects where they are supposed to be (according to map coord/latl
Im new in the development of AR and I want to develop an Augmented Reality Application integrated with Image Processing/ Machine Learning Features I already dev
I'm building a simple app that adds a hat on top of the user's face. I've seen examples of 2 different approaches: Adding the object as a scene to Experience.rc
I've been looking for an answer to whether ARKit, specifically ARSCNView, shows the same screen/view/scene size on all devices. I only have an iPhone XS so I am
I'm working currently of getting depth map from an ARFaceTrackingConfiguration but I have some trouble with this, because it's like the depth map drift a bit fr
I have added 3d object to scene view scene which is in dae format. But its moving along with camera. How to fix it to a particular position. Same code works wit
Is it possible to programmatically export 3D mesh as .usdz file format using ModelIO and MetalKit frameworks? Here's a code: import ARKit import RealityKit impo
I have an ARSession using a ARWorldTrackingConfiguration as part of its configuration. I've also enabled face tracking via: configuration.userFaceTrackingEnable
I am working on a rehabilitation application that relies on four ARuco markers,i need to draw on the four markers in the exercise sequence i.e. the object appea
I want to make AR Apps with RealityKit Collaborative Session. It seems needed to use multiple device, not simulator for me. I have an actual device only one. Ca
I'm following the google developers guide on adding Light to a Node in SceneView: https://developers.google.com/sceneform/develop/build-scene Light spotLightYel
I'm trying to use sceneform dependencies in android studio module. But it says an error: Sceneform may only be applied to Android projects Though, using
I'm currently trying to implement a location-based AR app for Android using Unity C# and ARCore. I have managed to implement an algorithm which gets latitude/lo
this could be an obvious question/answer but I am trying to host this AR-based example model website on my local XAMPP host but it keeps appearing with a white
I am not able to figure out how to make the "ball" entity a physics entity/body and apply a force to it. // I'm using UIKit for the user interface and RealityK
I can't figure out how can I get raw depth data from my Xiaomi Redmi Note 8 Pro with rear ToF depth sensor. I've tried: Camera2Format from android samples. No