'Can I use mutableStateOf() instead of produceState in Compose?
The Code A is from the official sample project.
I don't think the produceState is necessary, so I think I can replace Code A with Code B, is it right?
BTW, the Code B can run.
Code A
@Composable
fun DetailsScreen(
onErrorLoading: () -> Unit,
modifier: Modifier = Modifier,
viewModel: DetailsViewModel = viewModel()
) {
val uiState by produceState(initialValue = DetailsUiState(isLoading = true)) {
val cityDetailsResult = viewModel.cityDetails
value = if (cityDetailsResult is Result.Success<ExploreModel>) {
DetailsUiState(cityDetailsResult.data)
} else {
DetailsUiState(throwError = true)
}
}
when {
uiState.cityDetails != null -> {
DetailsContent(uiState.cityDetails!!, modifier.fillMaxSize())
}
uiState.isLoading -> {
...
}
else -> { onErrorLoading() }
}
}
Code B
@Composable
fun DetailsScreen(
onErrorLoading: () -> Unit,
modifier: Modifier = Modifier,
viewModel: DetailsViewModel = viewModel()
) {
var uiState by remember {mutableStateOf(DetailsUiState(isLoading = true))}
val cityDetailsResult = viewModel.cityDetails
uiState = if (cityDetailsResult is Result.Success<ExploreModel>) {
DetailsUiState(cityDetailsResult.data)
} else {
DetailsUiState(throwError = true)
}
when {
uiState.cityDetails != null -> {
DetailsContent(uiState.cityDetails!!, modifier.fillMaxSize())
}
uiState.isLoading -> {
...
}
else -> { onErrorLoading() }
}
}
Solution 1:[1]
Let's take a look at productState under the hood:
@Composable
fun <T> produceState(
initialValue: T,
@BuilderInference producer: suspend ProduceStateScope<T>.() -> Unit
): State<T> {
val result = remember { mutableStateOf(initialValue) }
LaunchedEffect(Unit) {
ProduceStateScopeImpl(result, coroutineContext).producer()
}
return result
}
productState without a key in it's arguments, uses LaunchedEffect with Unit key which Create an effect that matches the lifecycle of the call site.
It means if DetailsScreen recomposes, the code that provides uiState won't start again.
But In code B, you are just remembering DetailsUiState across recomposition, and below line will be executed in every recomposition.
val cityDetailsResult = viewModel.cityDetails
uiState = if (cityDetailsResult is Result.Success<ExploreModel>) {
DetailsUiState(cityDetailsResult.data)
} else {
DetailsUiState(throwError = true)
}
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 |
