'C++11: How to alias a function? [duplicate]
If I have a class Foo in namespace bar:
namespace bar
{
class Foo { ... }
};
I can then:
using Baz = bar::Foo;
and now it is just like I defined the class in my namespace with the name Baz.
Is it possible to do the same for functions?
namespace bar
{
void f();
}
And then:
using g = bar::f; // error: ‘f’ in namespace ‘bar’ does not name a type
What is the cleanest way to do this?
The solution should also hold for template functions.
Definition: If some entity B is an alias of A, than if any or all usages (not declarations or definitions of course) of A are replaced by B in the source code than the (stripped) generated code remains the same. For example typedef A B is an alias. #define B A is an alias (at least). T& B = A is not an alias, B can effectively implemented as an indirect pointer, wheres an "unaliased" A can use "immediate semantics".
Solution 1:[1]
The constexpr function pointer can be used as a function alias.
namespace bar
{
int f();
}
constexpr auto g = bar::f;
It is highly likely (but not guaranteed by the language) that using g uses bar::f directly.
Specifically, this depends on compiler version and optimization level.
In particular, this is the case for:
- GCC 4.7.1+, without optimization,
- Clang 3.1+, without optimization,
- MSVC 19.14+, with optimization.
Solution 2:[2]
Classes are types, so they can be aliased with typedef and using (in C++11).
Functions are much more like objects, so there's no mechanism to alias them. At best you could use function pointers or function references:
void (*g)() = &bar::f;
void (&h)() = bar::f;
g();
h();
In the same vein, there's no mechanism for aliasing variables (short of through pointers or references).
Solution 3:[3]
It's possible to introduce the function into a different scope without changing its name. That means that you can alias a function with a different qualified name:
namespace bar {
void f();
}
namespace baz {
using bar::f;
}
void foo() {
baz::f();
}
Solution 4:[4]
Absolutely:
#include <iostream>
namespace Bar
{
void test()
{
std::cout << "Test\n";
}
template<typename T>
void test2(T const& a)
{
std::cout << "Test: " << a << std::endl;
}
}
void (&alias)() = Bar::test;
void (&a2)(int const&) = Bar::test2<int>;
int main()
{
Bar::test();
alias();
a2(3);
}
Try:
> g++ a.cpp
> ./a.out
Test
Test
Test: 3
>
A reference is an alias to an existing object.
I just created a reference to a function. The reference can be used in exactly the same way as the original object.
Solution 5:[5]
It's not standard C++, but most compilers provide a way of doing this. With GCC you can do this:
void f () __attribute__ ((weak, alias ("__f")));
This creates the symbol f as an alias for __f. With VC++ you do the same thing this way:
#pragma comment(linker, "/export:f=__f")
Solution 6:[6]
You can use good old macros
namespace bar
{
void f();
}
#define f bar::f
int main()
{
f();
}
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | |
| Solution 2 | |
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| Solution 4 | |
| Solution 5 | Tom |
| Solution 6 | Unicorn |
