'C++ not executing on M1 Mac VS Code
Code able to compile, but not executing, i.e. output not showing in debug window, breakpoints are not hit. Same configuration was working on non M1 Mac
Task.json:
{
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
"tasks": [
{
"type": "shell",
"label": "clang++ build active file",
"command": "/usr/bin/clang++",
"args": [
"-std=c++17",
"-stdlib=libc++",
"-g",
"${file}",
"-o",
"${fileDirname}/${fileBasenameNoExtension}"
],
"options": {
"cwd": "${workspaceFolder}"
},
"problemMatcher": ["$gcc"],
"group": {
"kind": "build",
"isDefault": true
}
}
]
}
launch.json:
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "clang++ - Build and debug active file",
"type": "cppdbg",
"request": "launch",
"program": "${fileDirname}/${fileBasenameNoExtension}",
"args": [],
"stopAtEntry": true,
"cwd": "${fileDirname}",
"environment": [],
"externalConsole": false,
"MIMode": "lldb",
"preLaunchTask": "C/C++: clang++ build active file"
}
]
}
cp_properties.json
{
"configurations": [
{
"name": "Mac",
"includePath": ["${workspaceFolder}/**"],
"defines": [],
"macFrameworkPath": [
"/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/System/Library/Frameworks"
],
"compilerPath": "/usr/bin/clang",
"cStandard": "c11",
"cppStandard": "c++17",
"intelliSenseMode": "clang-x64"
}
],
"version": 4
}
Terminal Output:
Starting build...
/usr/bin/clang++ -fdiagnostics-color=always -g
/Users/gyan/workplace/vscode/test/test.cpp -o /Users/gyan/workplace/vscode/test/test
Build finished successfully.
Terminal will be reused by tasks, press any key to close it.
test.cpp:
#include <iostream>
#include <sstream>
using namespace std;
int main(){
string s = "my name is Gyan p\n";
istringstream iss(s);
string word;
cout<<"s";
while(iss >> word){
cout<<word<<" ";
}
return 0;
}
Not getting any idea of the issue
Solution 1:[1]
I fixed it using following config changes in launch.json:
"-arch", "x86_64",
"targetArchitecture": "x86_64",
"osx": {
"preLaunchTask": "C/C++: g++ build active file",
"MIMode": "lldb"
}
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | cosmos |
