'React play different audio files at once - working with different refs
I'm creating a small app that plays an audio file and have some functionalities (loop, stop, mute). My goal is to add some more audio files that all should be played and stopped at once (one button to control all), but each will have a mute button, and I'm not sure what is the best practice to do so. I used useRef and thought maybe I need to set a refs array but how will I be able to start/stop them all at once, but still have the ability to control the mute separately?
This is my code so far. I guess I should split and have a different component for the audio sounds. Thanks for helping!
import React, {useState, useRef, useEffect} from 'react'
import {ImPlay2} from "react-icons/im"
import {ImStop} from "react-icons/im"
import styled from "styled-components"
import drums from '../loopfiles/DRUMS.mp3'
//import other audio files//
const AudioPlayer = () => {
const [isPlaying, setIsPlaying] = useState(false);
const [isLooping, setIsLooping] = useState(false);
const [isOnMute, setIsOnMute] = useState(false);
const audioRef = useRef(new Audio(drums));
useEffect(() => {
if (isOnMute) {
audioRef.current.volume=0;
}
else {
audioRef.current.volume=1;
}
}, [isOnMute]);
useEffect(() => {
if (isPlaying) {
audioRef.current.play();
} else {
audioRef.current.pause();
audioRef.current.load();
}
}, [isPlaying]);
useEffect(() => {
if (isLooping) {
audioRef.current.loop = true;
} else {
audioRef.current.loop = false;
}
}, [isLooping]);
return (
<div>
{!isPlaying ? (
<button type="button"
className="play"
onClick={() => setIsPlaying(true)}>
<ImPlay2></ImPlay2> Play
</button>
) : (
<button type="button"
className="pause"
onClick={() => setIsPlaying(false)}>
<ImStop></ImStop> Stop
</button>
)}
<Flex>
<Switcher selected={isLooping} />
<Text
onClick={() => setIsLooping(true)}>
Loop
</Text>
<Text
onClick={() => setIsLooping(false)}>
Unloop
</Text>
</Flex>
<Flex>
<Switcher selected={isOnMute} />
<Text
onClick={() => setIsOnMute(true)}>
Mute
</Text>
<Text
onClick={() => setIsOnMute(false)}>
UnMute
</Text>
</Flex>
</div>
)
}
const Flex = styled.div`
margin-top: 5px;
display: flex;
align-items: center;
border-radius: 2px;
background: grey;
height: 20px;
width: 120px;
position: relative;
margin-bottom: 5px;
`;
const Switcher = styled.div`
background: black;
border-radius: 2px;
height: 20px;
line-height: 41px;
width: 50%;
cursor: pointer;
position: absolute;
transition: 0.5s;
-webkit-transition: 0.5s;
-moz-transition: 0.5s;
box-shadow: 0 3px 6px rgba(0, 0, 0, 0.16);
z-index: 1;
left: ${({ selected }) =>
selected === true ? "0px" : "60px"};
`;
const Text = styled.div`
color: ${({ selected }) => (selected ? "black" : "white")};
font-size: 13px;
font-weight: 20;
line-height: 4px;
padding: 30;
width: 50%;
text-align: center;
cursor: pointer;
`;
export default AudioPlayer
Solution 1:[1]
Here is a snippet for you/
Also do not forget to use according ids instead of idx and idx2
const AudioList = () => {
/* here populate the array in format: array of objects
{
drums: mp3file,
isPlaying: boolean,
setIsPlaying: boolean,
isLooping: boolean,
setIsLooping: boolean,
isOnMute: boolean,
setIsOnMute: boolean,
}[]
*/
const [audios, setAudios] = useState([
{ isPlaying: true, isOnMute: false, isLooping: true, drums: "Your mpr" },
]); // use initial audios
return (
<div>
<button
onClick={() => {
// similar to start all, mute all, you have full controll logic over all elements
// also you could implement add new audiofile, or delete, similar logic :)
setAudios((audios) =>
audios.map((audio) => ({ ...audio, isPlaying: false }))
);
}}
>
Stop all
</button>
<div>
{audios.map((audio, idx) => (
<AudioPlayer
key={idx}
{...audio}
setIsPlaying={(val) =>
setAudios((audios) =>
audios.map((audio, idx2) =>
idx === idx2 ? { ...audio, isPlaying: val } : audio
)
)
}
// similar for setMute and setLopping function,
// i think you can figure it out, it is just a snippet:)
/>
))}
</div>
</div>
);
};
const AudioPlayer = ({
drums,
isPlaying,
setIsPlaying,
isLooping,
setIsLooping,
isOnMute,
setIsOnMute,
}) => {
const audioRef = useRef(new Audio(drums));
// also you have full controll of element inside component
useEffect(() => {
if (isOnMute) {
audioRef.current.volume = 0;
} else {
audioRef.current.volume = 1;
}
}, [isOnMute]);
useEffect(() => {
if (isPlaying) {
audioRef.current.play();
} else {
audioRef.current.pause();
audioRef.current.load();
}
}, [isPlaying]);
useEffect(() => {
if (isLooping) {
audioRef.current.loop = true;
} else {
audioRef.current.loop = false;
}
}, [isLooping]);
return (
<div>
{!isPlaying ? (
<button
type="button"
className="play"
onClick={() => setIsPlaying(true)}
>
<ImPlay2></ImPlay2> Play
</button>
) : (
<button
type="button"
className="pause"
onClick={() => setIsPlaying(false)}
>
<ImStop></ImStop> Stop
</button>
)}
<Flex>
<Switcher selected={isLooping} />
<Text onClick={() => setIsLooping(true)}>Loop</Text>
<Text onClick={() => setIsLooping(false)}>Unloop</Text>
</Flex>
<Flex>
<Switcher selected={isOnMute} />
<Text onClick={() => setIsOnMute(true)}>Mute</Text>
<Text onClick={() => setIsOnMute(false)}>UnMute</Text>
</Flex>
</div>
);
};
Solution 2:[2]
I changed the following:
I added Audios.js containing:
const audios = () => {
return [
{
color: 'lightgreen',
isOnMute: false,
audio: drums,
title: 'Drums'
}, ...
AudioList.js:
const AudioList = ({isPlaying, isLooping}) => {
const [audioToPlay, setAudioToPlay] = useState();
useEffect(()=> {
setAudioToPlay(audios())
},[]) ....//and mapped through <AudioItem>:
AudioItem.js:
const AudioItem = ({audio, isPlaying, isLooping}) => {
const [isOnMute, setIsOnMute] = useState(false);
const audioRef = useRef(null);
useEffect(() => {
if (isLooping) {
audioRef.current.loop = true;
} else {.... //other functionality
added a progressBar.js:
const ProgressBar = ({isPlaying}) => {
const [completed, setCompleted] = useState({
count: 0
});const intervalId = useRef(null)
useEffect(() => {...
ControlPanel.js:
const ControlPanel = ({
setIsLooping, isLooping, isPlaying, setIsPlaying}) => {
return (
<div>
<PlayButton> //....
and Home.js containing controlpanel, AudioList, ProgressBar:
const Home = () => {
const [isPlaying, setIsPlaying] = useState(false);
const [isLooping, setIsLooping] = useState(false);
return (
<div>
<ControlPanel
setIsLooping={setIsLooping} //....
Sources
This article follows the attribution requirements of Stack Overflow and is licensed under CC BY-SA 3.0.
Source: Stack Overflow
| Solution | Source |
|---|---|
| Solution 1 | |
| Solution 2 | Shiranox |
